The Gurney Inventors Competition
Cornwall has a rich history of inventors, including Bude-based inventor Sir Goldsworthy Gurney. He started out as a surgeon before being inspired to create a range of inventions, his most successful being the Gurney stove, using cast iron fins to maximise the output of heat and reduce the amount of energy required to heat large areas. A revolutionary idea at the time. Even his home was an experiment, building The Castle, Bude, upon sand using a concrete raft. It was in Bude that Gurney experimented with light, introducing lime (calcium oxide) into a flame to create a very bright light. He then created his ‘Bude Light’ the design of which used a unique shape and mirrors to make the light travel further. Just three of his lights could replace 280 candles in the Houses of Parliament. He illuminated his Castle home using limelight and mirrors to reflect it into different rooms. It is said he also beamed the light from The Castle to illuminate a room at the Falcon Hotel more than 350 meters away!
This competition is here to encourage everyone to get inventing. Many of the inventions we use today were created by people new to the field of inventing like Gurney or were invented by mistake like Penicillin. So we want everybody to get involved and give this competition a go. There will be a series of free workshops to get started and spark ideas. You don’t need to be an expert, super smart, or have made something before. We often think of inventions as being created by genius inventors devoting their life to something groundbreaking like flight, rather than something that solves a problem and or makes small improvements like a litter picker to make picking up litter easier. Gurney was interested in how to make the world a better place, and if he were alive today, he would surely have an interest in the environment and green technology. If we are to solve the climate crisis and other environmental problems, we need everybody to start experimenting with solutions rather than leaving it to the “inventors”.
Free Workshops
There will be a range of free workshops available in Bude to get you ready to enter.

Mechanical Principles: Ensemble Automata with Stephen Guy
Date: 23rd April 2022
Times: (Drop-in) 11am - 5pm
Age: Families
Location: The Castle

Mechanical Principles: Cams with Stephen Guy
Date: 23rd April 2022
Times: 11am - 1pm or 2pm-4pm
Age: 14+
Location: The Castle

Mechanical Principles:
Re-inventing the wheel with Jack Stiling
Date: 24th April 2022
Times: 10am - 5pm
Age: 14+
Location: The Castle

Electronics: Basic Circuitry with TECgirls
Date: 30th April 2022
Times: 10am-4pm
Age: Families (4-14)
Location: The Castle

Mechanical Principles: Build a up-cycled automata with Fi Henshall
Date: 1st May 2022
Times: 10am - 5pm
Age: 16+
Location: The Castle

Robotics: Microcontrollers - Turn waste into robotic wonder with Discovering42
Date: 21st May 2022
Times: 10am - 5pm
Age: 14+
Location: Parkhouse

Electronics: Renewable electrical generation with Dom Allen
Date: 8th May 2022
Times: 10am - 1pm or 2pm - 5pm
Age: 14+
Location: The Castle

Robotics: Microcontrollers - Smart systems with Discovering 42
Date: 22nd May 2022
Times: 10am - 5pm
Age: 16+
Location: Parkhouse

Electronics: Build a theremin with Dom Allen
Date: 14th May 2022
Times: 11am - 1pm or 2pm - 4pm
Age: 16+
Location: Parkhouse

Scrapstore & Prototyping your invention with Discovering42
Date: 18th June 2022
Times: 10am - 4pm
Age: 8+
Location: Neatside

Robotics: LEGO Robots - Ocean Clean Up Mission with Cognition Learning
Date: 15th May 2022
Times: 10am - 12pm, 12.30pm-2.30pm or 3pm - 5pm
Age: Families
Location: The Castle

Automator Workshop & Prototyping your invention with Discovering42
Date: 2nd July 2022
Times: 10am - 4pm
Age: 8+
Location: The Castle
Categories
There are four age groupings for each of the below categories and each will have prizes up for grabs. The ages are: 8-12, 13-17, 18-30, 30+
Environmental
An invention that solves an environmental problem.
Sir Goldsworthy Gurney was involved in solving the environmental issues of the day. In 1858 he was appointed to help solve the problem of very stinky sewers in London by installing ‘stink pipes’ around the capital to help take the noxious gases away.
The design must solve an existing environmental problem and it must be clear what the problem is.
Treasure
Utilising something old or broken to invent something new.
Sir Goldsworthy Gurney repurposed the horse drawn carriage to create a new and exciting mode of transport, the steam carriage, which could go faster and cover longer distances in a shorter amount of time. As an inventor, Gurney was always looking at how things could be improved and made better.
Renewable
An invention that is powered by renewable energy.
Sir Goldsworthy Gurney invented an ammonia engine which he used to power a small locomotive before his work to with steam carriages. He was interested in finding new ways of making things work, by drawing inspiration from the world around him.
Create an invention using solar, wind, hydro, geothermal or bio energy.
How To Enter
Register below and drop off your inventions to the Castle by 11th of July. Tell us about the ideas behind your invention and any relevant drawings.
Prizes
Entry must be submitted by 13th of July, the judging will take place at the Heritage Festival on Sunday 17th July.
The winning inventions will then be displayed at The Castle and Discovering 42.
First, second and third prizes for each Category:
1st Prize: £75
2nd Prize: Family Pass to Discovering42
3rd Prize: Guided tour of The Castle and £10 to spend at Café Limelight
Inspiring modern inventors
T&C's
Competition entry rules:
The competition will open from Saturday 23rd April.
Entries must be submitted to the Castle by Wednesday 13th July to be included for judging at the Heritage Festival on Sunday 17th July.
The age categories are: 8-12, 13-17, 18-30, 30+
Entry to the competition and participation in workshops is free of charge.
You may enter the competition without attending the workshops.
Entrants must choose one category to enter, with a maximum of one entry per individual.
All inventions should be accompanied by a written explanation of how it works, drawings and diagrams can be included to support this.
Entries must be clearly labelled with name, contact details including email, age and category entered.
The competition will be judged and the winners announced on Sunday 17th July, by 4pm. Winners will be notified in person or by email.
Prizes can be collected from The Castle after the winners have been announced on the 17th and during the following week.
First prize winners consent to having their invention displayed at The Castle and Discovering 42.